Wesnoth logo
Wesnoth Units database

Superwallman

(image)

No longer a wall daisy, the Superwallman hits back.

Information

Advances from: Wallman
Advances to: Quintain
Cost: 20
HP: 100
Movement: 0
XP: 15
Level: 2
Alignment: chaotic
IDSuperwallman
Abilities:

Attacks (damage - count)

(image)falling stones
melee
1 - 2
blade

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact40% (icon) fire-50%
(icon) cold0% (icon) arcane-30%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle120%
(icon) Cave320%
(icon) Coastal Reef220%
(icon) Deep Water-0%
(icon) Flat120%
(icon) Forest140%
(icon) Frozen220%
(icon) Hills230%
(icon) Mountains330%
(icon) Mushroom Grove230%
(icon) Sand220%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village120%