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Wesnoth Units database

Quintain

(image)

Quintains are used to practice swordplay and jousting on. It would be extremely unusual to be attacked by one.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

Information

Advances from: Superwallman
Advances to:
Cost: 10
HP: 57
Movement: 1
XP: None
Level: 1
Alignment: neutral
IDQuintain
Abilities:

Attacks (damage - count)

(image)flail
melee
3 - 5
impact
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact40% (icon) fire-50%
(icon) cold10% (icon) arcane-30%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle120%
(icon) Cave320%
(icon) Coastal Reef220%
(icon) Deep Water-0%
(icon) Flat120%
(icon) Forest140%
(icon) Frozen220%
(icon) Hills230%
(icon) Mountains330%
(icon) Mushroom Grove230%
(icon) Sand220%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village120%