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Wesnoth Units database

Steppe Skewer

(image)

While orcs may not be renowned for their intellectual capacity, it is well within their powers of thinking to realise that a longer spear will allow them to impale an enemy from greater distance. In addition, Skewers delight in crafting barbed heads for their spears, further increasing their grisly effectiveness.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense.

Information

Advances from: Steppe Spearman
Advances to:
Cost: 44
HP: 74
Movement: 6
XP: 150
Level: 3
Alignment: chaotic
IDGraft_Steppe_Skewer
Abilities:

Attacks (damage - count)

(image)spear
melee
14 - 3
pierce
firststrike

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire-20%
(icon) cold20% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water9920%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen140%
(icon) Hills250%
(icon) Mountains350%
(icon) Mushroom Grove340%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable9920%
(icon) Village160%