Wesnoth logo
Wesnoth Units database

Halfling Alchemist

(image)

As the halflings are more interested in good living and comfort than obscure creations, the halflings alchemists spend more time studying medicine and healing elixirs than transmutation of materials. They have also devised a number of mixtures which create a great deal of noisy sound and even lights to distract enemies with.

Information

Advances from:
Advances to: Halfling Expert Alchemist
Cost: 12
HP: 26
Movement: 5
XP: 34
Level: 0
Alignment: lawful
IDGraft_half_alchemist_0
Abilities: heals +4

Attacks (damage - count)

(image)walking stick
melee
3 - 1
impact
(image)fire candle
ranged
7 - 1
fire
(image)fireworks
ranged
2 - 2
fire
stun

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef240%
(icon) Deep Water-0%
(icon) Flat150%
(icon) Forest260%
(icon) Frozen330%
(icon) Hills170%
(icon) Mountains370%
(icon) Mushroom Grove260%
(icon) Sand240%
(icon) Shallow Water330%
(icon) Swamp330%
(icon) Unwalkable-0%
(icon) Village170%