Vadío das dunas

(image)

Originating from the nomadic wanderers of the open deserts, Rovers, in many ways, represent the ideal Dunefolk soldier: flexible, mobile, equally effective in defense and offense as well as in ranged or close combat. They are hardy inhabitants of the deserts and hills that they call home and experienced hunters and trackers. While lacking training as formal soldiers, the skills Rovers employ for survival in the desert translate readily to warfare. Their unique trait of fighting best at dawn or dusk corresponds with the time when desert temperatures are the most habitable.

 

Information

Advances from:
Advances to: Batedor das dunas
Cost: 14
HP: 32
Moves: 5
XP: 43
Nivel: 1
Aliñación: crepuscular
Id: Dune Rover
Abilities:

Attacks (damage × count)

(image)machado(blade attack) folla4 × 3(melee attack) corpo a corpo
(image)arco composto(pierce attack) perforación5 × 3(ranged attack) a distancia

Resistencias

(icon) folla0% (icon) perforación0%
(icon) impacto0% (icon) lume0%
(icon) frío0% (icon) arcano20%

Terrain

TerrainMovement CostDefense
(icon) Area150%
(icon) Arrecife costeiro230%
(icon) Auga pouco profunda320%
(icon) Auga profunda0%
(icon) Bosque250%
(icon) Braña230%
(icon) Castelo160%
(icon) Chaira140%
(icon) Cogomelos250%
(icon) Conxelado320%
(icon) Cova240%
(icon) Intransitábel0%
(icon) Manto falso do descoñecido0%
(icon) Montañas260%
(icon) Outeiros260%
(icon) Vila160%
Last updated on Fri Feb 21 23:56:29 2020.