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Envoy

(image)

The Windsong know how dangerous unadvised action can be. Their limited resources means that even one mistake could threaten the Eternal Watch. To guard against this, some Weavers focus their attention on the Sky Shards, learning to emulate the Shard's detachment from reality. Once submersed in The Raw, they can move long distances just as the Shards can. The Council relies on these Envoys to asses operations or be the field advisers in an emergency. This amazing power comes at the cost of their studies in other areas like healing and battle, so while they can advise and coordinate field agents, they cannot lead them in battle or heal them afterwards. Furthermore, to remain in The Raw for more than an instant is dangerous, so Envoys cannot use it to protect themselves in the same was as the Shards.

Envoys can move instantly between areas of high cipher activity (friendly towns). Envoys cannot heal any more.

Посебне напомене: Ова јединица се може телепортовати између између било која два празна села у поседу своје стране.

напредује из: Weaver
може постати: Herald
кошта: 38
УП: 44
Кретање: 5
ИП: 80
Level: 2
поредак: неутралан
IDEOM_Envoy
способности: телепортација
(image)purge
мраз
8 - 3
блиски
(image)лук
пробој
12 - 2
одступни
отпорности:
сечиво0%
пробој0%
удар0%
ватра0%
мраз0%
волшебни40%
терентрошак кретањаодбрана
брда250%
гљиварски гај250%
дубока вода-0%
замак160%
клизавица320%
мочвара320%
непролаз-0%
обалски гребен230%
песак230%
пећина240%
планине360%
плитка вода320%
равница140%
расцеп-0%
село160%
шума250%