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Wesnoth Units database

Wizard

(image)

Celestials who lose their vestigial wings in adolescence are not allowed to fight in the military. As a result, they must undertake other endeavors. The practice of magic is one of such endeavors. Originally used to create the everglowing lights in Celestial towns using Holy energy, some Wizards have harnessed magical powers for more militaristic purposes in order to join their bretheren in battle. The Celestial Heralds have allowed them this honor.

Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from:
Forfremmes til: Great Wizard Mystic
Kostnad:20
HP: 31
Forflytning: 5
XP: 58
Grad: 1
Sinnelag: hederlig
IDEOM_Wizard
Egenskaper:
(image)stav
slag
3 - 2
nærkamp
(image)shock
ild
5 - 4
avstand
magisk
Resistances:
hugg0%
stikk0%
slag0%
ild0%
frost0%
arkan10%
TerrengForflytningskostnadForsvar
Borg160%
Dypt vann5020%
Fjell360%
Flate140%
Frossen320%
Grotte240%
Grundt vann320%
Kystrev-0%
Landsby160%
Sand230%
Skog250%
Soppvokst grotte250%
Sump320%
Ufremkommelig5090%
Utilgjenglig500%
Åser250%