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Elvish Druid

(image)



Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit is capable of healing those around it, and curing them of poison. The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from: Elvish Shaman
Advances to: Elvish Shyde
Cost: 34
HP: 36
Motus: 5
XP: 80
Ordo: 2
Alignment: medius
IDf_elvish_druid
Abilities: cures, heals +8
(image)staff
impulsus
8 - 1
conflictio
(image)entangle
impulsus
4 - 3
missile
slows
(image)thorns
cuspis
6 - 3
missile
magical
Resistances:
ferrum0%
cuspis0%
impulsus0%
ignis0%
frigidus0%
mysticus-10%
TerraMovement CostDefensum
Aqua320%
Castellum160%
Caverna330%
Colles250%
Cotes230%
Glacialis230%
Harena230%
Impervius-0%
Montes360%
Nemus Fungorum250%
Nonterra-0%
Palus230%
Planus140%
Salum-0%
Silva170%
Viculus160%