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Apothecary

(image)

Some young aristocrats, after their service and study in Meridius, are tempted by the sciences. The city of Boreus, secluded in the deep mountains among the most productive mines, harbours the secret mysteries of the alchemical and metallurgical arts. Only the best, brightest and most inquisitive ever learn them. But those who do become Apothecaries, harbouring fearsome fiery weaponry, and a detailed knowledge of the workings of the body which allows them to heal their fellows.

Notas Especiales:Esta unidad es capaz de neutralizar los efectos del veneno en las unidades alrededor de ella.

Procede de: Speaker
Se convierte en: Alchemist
Coste: 38
PV: 42
Movimiento: 5
PX: 80
Nivel: 2
Alineamiento: legal
IDBFM_Apothecary
Habilidades: cura
(image)sickle
de corte
6 - 3
cuerpo a cuerpo
(image)grenade
de fuego
12 - 1
a distancia
Resistencias:
de corte10%
de penetración10%
de impacto10%
de fuego10%
de frío10%
arcano10%
TerrenoCoste de movimientoDefensa
Aguas profundas9920%
Aguas someras310%
Aldea150%
Arena130%
Arrecife costero320%
Bosque140%
Campo de setas150%
Castillo160%
Colinas160%
Congelado220%
Cueva150%
Impenetrable9990%
Intransitable9920%
Llano130%
Montañas170%
Pantano320%