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Water Elemental

(image)

Water spirits bodies are merely a mass of water. In water it is hard to distinguish them from the water. This and their ability to restore their form from the water makes them powerful when in water. However on land it takes all the spirits power just to keep itself moving, and flowing, without worrying about defending itself.

Special Notes: Whenever this unit is in an aquatic area, it will regenerate 3 HP per turn.

Advances from:
Bevorder na: Undine Ice Crab
Cost: 16
LP: 25
Beweging: 6
EP: 35
Vlak: 1
Orde: neutraal
IDEOM_Water
Vermoëns: waterhome
(image)water punch
impak
5 - 3
nabygeveg
(image)water sproei
impak
4 - 3
afstandgeveg
Resistances:
lem20%
steek30%
impak20%
vuur30%
koue30%
arcane0%
TerreinMovement CostVerdediging
Berge9920%
Coastal Reef160%
Diep Water150%
Dorpie140%
Flat230%
Frozen230%
Grot320%
Heuwels530%
Impassable9920%
Kasteel140%
Moeras160%
Mushroom Grove320%
Sand230%
Unwalkable9920%
Vlak Water160%
Woud530%