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Wesnoth Units database

Ice Crab

(image)

Some water spirits decide to generate a aura of cold, to freeze their form, and give them a solid body. Crabs are the favored for, because their form is practical for both land, and sea travel, and can fight with spearlike icicles.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Advances from: Water Elemental
Bevorder na: Ice Shell
Cost: 24
LP: 43
Beweging: 6
EP: 78
Vlak: 2
Orde: neutraal
IDEOM_Ice_Crab
Vermoëns:
(image)icicle
steek
8 - 3
nabygeveg
(image)cold aura
koue
3 - 3
afstandgeveg
slows
Resistances:
lem20%
steek10%
impak-20%
vuur-50%
koue90%
arcane-10%
TerreinMovement CostVerdediging
Berge360%
Coastal Reef-0%
Diep Water340%
Dorpie160%
Flat140%
Frozen160%
Grot240%
Heuwels250%
Impassable5090%
Kasteel160%
Moeras320%
Mushroom Grove250%
Sand230%
Unwalkable500%
Vlak Water250%
Woud250%