Cyclops Necromancer

(image)

This unit is from The Era of Magic. Its coding and art were done by inferno8.

Destroyer 'necromancers' are not to be mistaken with lich of any kind, for they do not possess any semblance of willpower of their past self, nor soul or mind. These long dead masters of the undead support the destroyer dark forces with an untold supply of corpses from past conquests... or maybe not so old battles. The only certainty is death on their wake.

 

Information

Advances from: Greater Cyclops Skeleton
Advances to:
Cost: 65
HP: 58
Moves: 6
XP: 150
Level: 3
Alignment: neutral
Id: AE_mag_Cyclops_Necromancer
Abilities: summon undead, heals undead +5, awe 1, fungal regeneration +5

Attacks (damage × count)

(image)cursed dagger(blade attack) blade8 × 3(melee attack) melee(plague)
(image)gaze(cold attack) cold26 × 1(ranged attack) ranged(plague, magical)
(image)gaze(arcane attack) arcane14 × 2(ranged attack) ranged(plague, magical)

Resistances

(icon) blade10% (icon) pierce20%
(icon) impact-10% (icon) fire35%
(icon) cold35% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef240%
(icon) Deep Water230%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen130%
(icon) Fungus240%
(icon) Hills250%
(icon) Mountains250%
(icon) Sand240%
(icon) Shallow Water230%
(icon) Swamp230%
(icon) Unwalkable230%
(icon) Village150%
Last updated on Fri Mar 22 02:13:12 2024.