Elvish Sylph
Tremendously powerful in unfathomable ways, the sage-like Sylphs are masters of manipulating the bridge between the mundane and arcane worlds. Long years spent peering into the ethereal realm have eroded the ability of these elves to view the physical world; in return, they are granted an abstract sight, gaining the ability to view one or even several different aspects of reality’s essence. Like the many shards of a broken mirror, the myriad fractures of the material world reflect the light of the arcane through its many different facets. Careful practice allows one to follow these strands of light from pane to pane, observing how the outcome of physical reality evolves with each choice made of free will. While direct weaving of the connecting fabric is usually impossible to achieve, indirect manipulation is feasible by machination in the corporeal plane where the reflection of the arcane plane is strongest. The ability of a Sylph to locate these ‘reflection pools’ and steer them is one of her greatest — and most feared — abilities.
Information
Advances from: | Elvish Enchantress |
---|---|
Advances to: | ‒ |
Cost: | 161 |
HP: | 68 |
Moves: | 6 |
XP: | 200 |
Level: | 4 |
Alignment: | neutral |
Id: | Elvish Sylph |
Abilities: | ‒ |
Attacks (damage × count)
faerie touch | impact | 6 × 3 | melee | (magical) | |
gossamer | impact | 7 × 5 | ranged | (slows) | |
faerie fire | arcane | 16 × 5 | ranged | (magical) |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 60% | |
Cave | 2 | 30% | |
Coastal Reef | 1 | 50% | |
Deep Water | 2 | 30% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 50% | |
Forest | 1 | 70% | |
Frozen | 1 | 40% | |
Fungus | 2 | 50% | |
Hills | 1 | 50% | |
Mountains | 2 | 60% | |
Sand | 1 | 40% | |
Shallow Water | 1 | 40% | |
Swamp | 1 | 40% | |
Unwalkable | 2 | 30% | |
Village | 1 | 60% |