Archer

(image)

This unit is from Feudal Era. Its coding and art were done by Turin and Various others.

The elves' keen senses lend themselves well to the pursuit of archery. High Elven archers combine their inherent dexterity and strength with rigid discipline and training, giving them astonishing capabilities on the battlefield. Even their rank-and-file bowmen, armed with light yew bows, are capable of loosing volley after volley into enemy ranks, each arrow striking its mark with deadly force.

 

Information

Advances from:
Advances to: Chasseur
Cost: 18
HP: 32
Moves: 6
XP: 37
Level: 1
Alignment: neutral
Id: AE_feu_high_elves_Archer
Abilities:

Attacks (damage × count)

(image)sword(blade attack) blade4 × 3(melee attack) melee
(image)bow(pierce attack) pierce5 × 4(ranged attack) ranged

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest250%
(icon) Frozen240%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable10%
(icon) Village160%
Last updated on Fri Mar 22 02:14:50 2024.