Halfelven Agent

(image)

Halfelven agents are experienced, advanced professional members of the intelligence community. Their maxime is: 'For by wise guidance you can wage your war.' If war is unavertable, the agents help to make it short, decisive and less of a bloodshed. Their swords are forged out of rare cold meteorite titan, making them cold, effective, and extremely sharp.

Special Notes: If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.This unit can hide in sandy dunes, derserts, and dry mountains. Enemy units cannot see this unit while it has tarned itself in the dersert, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement. This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

(portrait)

Information

Advances from: Halfelven Spy
Advances to:
Cost: 50
HP: 50
Moves: 6
XP: 150
Level: 3
Alignment: neutral
Id: STHNRS_agent
Abilities: desert tarn

Attacks (damage × count)

(image)meteor short sword
melee
9 × 3
cold
marksman
(image)bolas
ranged
18 × 1
impact
marksman
slows

Resistances

(icon) blade10% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef230%
(icon) Deep Water420%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen320%
(icon) Fungus240%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand150%
(icon) Shallow Water330%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Sat Apr 20 02:24:41 2019.