Defender
The armoured elites.
Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending.
Information
Advances from: | Dao |
Advances to: | |
Cost: | 34 |
HP: | 40 |
Movement: | 4 |
XP: | 80 |
Level: | 2 |
Alignment: | lawful |
ID | Defender |
Abilities: | steadfast |
Attacks (damage - count)
single-sided melee | 9 - 2 blade | ||
Slow melee | 8 - 1 impact | slows |
Resistances
blade | 30% | pierce | 30% | |||
---|---|---|---|---|---|---|
impact | 10% | fire | 0% | |||
cold | 0% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 30% | |
Deep Water | 99 | 20% | |
Flat | 1 | 50% | |
Forest | 2 | 60% | |
Frozen | 1 | 30% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 3 | 40% | |
Sand | 3 | 30% | |
Shallow Water | 3 | 40% | |
Swamp | 3 | 40% | |
Unwalkable | 99 | 20% | |
Village | 1 | 50% |