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Wesnoth Units database

Skermer

(image)

Fencers belong to a school of thought that considers the armor most soldiers wear in combat to be their own worst enemy. While armor can only soften a blow, evading it leaves the defender completely unharmed. Being able to reliably dodge any offensive move is a luxury only afforded to the fit of body, and then only to those who endure rigorous training.

Outfitted with only a dagger and saber, fencers are light on their feet and useful in many situations where their armor-bound peers are at a disadvantage. They relish dancing circles around troops like heavy infantry, mocking the weight of their full armor.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

Information

Advances from:
Bevorder na: Duellis
Cost: 16
LP: 28
Beweging: 6
EP: 42
Level: 1
Orde: wettig
IDFencer
Vermoëns: skermutselaar

Attacks (damage - count)

(image)saber
nabygeveg
4 - 4
lem

Weerstande

(icon) lem-30% (icon) steek-20%
(icon) impak-20% (icon) vuur0%
(icon) koue10% (icon) arcane20%
 
(portrait)

Terrein

Movement Cost
TerreinVerdediging
(icon) Berge370%
(icon) Coastal Reef250%
(icon) Deep Water-0%
(icon) Dorpie170%
(icon) Flat160%
(icon) Frozen240%
(icon) Grot250%
(icon) Heuwels270%
(icon) Kasteel170%
(icon) Moeras240%
(icon) Mushroom Grove270%
(icon) Sand240%
(icon) Unwalkable-0%
(icon) Vlak Water240%
(icon) Woud270%