Automaton
These small metallic beasts seem not to need food or suchlike to live, very similar to undead. However, they cannot be such, since their resistance to fire, cold and arcane attacks is surprisingly high. Heavily armored, wielding a perilous steel mace and a rectangular shield, these 'automatons' are the new fighters in the dwarvish army. Inspired by the Chaos model, these warrior are even better armoured. Their only drawback is their apparent lack of practice at moving in rough terrains such as hills and mountains.
Special Notes: This unit can move unseen in deep water, requiring no air from the surface.
Information
Advances from: | |
Advances to: | |
Cost: | 18 |
HP: | 45 |
Movement: | 4 |
XP: | 50 |
Level: | 1 |
Alignment: | neutral |
ID | Automaton |
Abilities: | submerge |
Attacks (damage - count)
morning star melee | 5 - 3 impact | ||
rectangular shield melee | 9 - 2 impact | defend only |
Resistances
blade | 50% | pierce | 40% | |||
---|---|---|---|---|---|---|
impact | 10% | fire | 20% | |||
cold | 50% | arcane | 40% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 1 | 40% | |
Coastal Reef | 2 | 20% | |
Deep Water | 4 | 0% | |
Flat | 1 | 30% | |
Forest | 2 | 40% | |
Frozen | 4 | 20% | |
Hills | 3 | 40% | |
Mountains | 4 | 0% | |
Mushroom Grove | 2 | 40% | |
Sand | 1 | 20% | |
Shallow Water | 3 | 10% | |
Swamp | 3 | 10% | |
Unwalkable | - | 0% | |
Village | 1 | 40% |