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Wesnoth Units database

Automaton

(image)

These small metallic beasts seem not to need food or suchlike to live, very similar to undead. However, they cannot be such, since their resistance to fire, cold and arcane attacks is surprisingly high. Heavily armored, wielding a perilous steel mace and a rectangular shield, these 'automatons' are the new fighters in the dwarvish army. Inspired by the Chaos model, these warrior are even better armoured. Their only drawback is their apparent lack of practice at moving in rough terrains such as hills and mountains.

Special Notes: This unit can move unseen in deep water, requiring no air from the surface.

Information

Advances from:
Advances to:
Cost: 18
HP: 45
Movement: 4
XP: 50
Level: 1
Alignment: neutral
IDAutomaton
Abilities: submerge

Attacks (damage - count)

(image)morning star
melee
5 - 3
impact
(image)rectangular shield
melee
9 - 2
impact
defend only

Resistances

(icon) blade50% (icon) pierce40%
(icon) impact10% (icon) fire20%
(icon) cold50% (icon) arcane40%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle150%
(icon) Cave140%
(icon) Coastal Reef220%
(icon) Deep Water40%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen420%
(icon) Hills340%
(icon) Mountains40%
(icon) Mushroom Grove240%
(icon) Sand120%
(icon) Shallow Water310%
(icon) Swamp310%
(icon) Unwalkable-0%
(icon) Village140%