Desert Guard
This where the guards of the ancient kings and noble. They where elite fighters and when you fight with them, you wonder how those ancient kings were killed at all, considering that you had to kill those guards first.
Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending.
Information
Advances from: | Desert skeleton |
Advances to: | Grave Guard |
Cost: | 30 |
HP: | 60 |
Movement: | 5 |
XP: | 85 |
Level: | 2 |
Alignment: | chaotic |
ID | EOI_desert_guard |
Abilities: | steadfast |
Attacks (damage - count)
Khopesh melee | 10 - 3 blade |
Resistances
blade | 50% | pierce | 60% | |||
---|---|---|---|---|---|---|
impact | 10% | fire | -30% | |||
cold | 60% | arcane | -50% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 80% | |
Deep Water | 5 | 10% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 4 | 30% | |
Hills | 3 | 50% | |
Mountains | 5 | 60% | |
Mushroom Grove | 2 | 60% | |
Sand | 1 | 50% | |
Shallow Water | 4 | 20% | |
Swamp | 4 | 30% | |
Unwalkable | 99 | 20% | |
Village | 1 | 60% |