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Wesnoth Units database

Desert Guard

(image)

This where the guards of the ancient kings and noble. They where elite fighters and when you fight with them, you wonder how those ancient kings were killed at all, considering that you had to kill those guards first.

Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending.

Information

Advances from: Desert skeleton
Advances to: Grave Guard
Cost: 30
HP: 60
Movement: 5
XP: 85
Level: 2
Alignment: chaotic
IDEOI_desert_guard
Abilities: steadfast

Attacks (damage - count)

(image)Khopesh
melee
10 - 3
blade

Resistances

(icon) blade50% (icon) pierce60%
(icon) impact10% (icon) fire-30%
(icon) cold60% (icon) arcane-50%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef280%
(icon) Deep Water510%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen430%
(icon) Hills350%
(icon) Mountains560%
(icon) Mushroom Grove260%
(icon) Sand150%
(icon) Shallow Water420%
(icon) Swamp430%
(icon) Unwalkable9920%
(icon) Village160%