Steel Cybercone
These units have no combat moves, period. While this makes them seem useless, they are actually nodes in which an extensive matrix of information travels. As such, they are responsible for broadcasting commands, making them roughly equivalent to a unit with Leadership. They are almost always protected by a phalanx of drones and are not easy to target. This unit upgrades to a Steel Cybercore if it can survive one battle, gaining 1 XP.
Special Notes: This unit has an attack which can only be used in defense. This unit has a leadership effect on all mechanical units.
Information
Advances from: | |
Advances to: | Steel Cybercore |
Cost: | 17 |
HP: | 21 |
Movement: | 6 |
XP: | 1 |
Level: | 0 |
Alignment: | neutral |
ID | Steelhive_Cybercone |
Abilities: | broadcast |
Attacks (damage - count)
collide melee | 2 - 1 impact | defense | |
battery pulse ranged | 2 - 1 fire | defense |
Resistances
blade | 5% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | -10% | fire | 10% | |||
cold | 10% | arcane | 10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 70% | |
Cave | 1 | 40% | |
Coastal Reef | 1 | 40% | |
Deep Water | 1 | 40% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 1 | 50% | |
Hills | 1 | 40% | |
Mountains | 1 | 50% | |
Mushroom Grove | 1 | 50% | |
Sand | 1 | 40% | |
Shallow Water | 1 | 40% | |
Swamp | 1 | 40% | |
Unwalkable | 1 | 20% | |
Village | 1 | 60% |