Guard
Brutish humans who do well at protecting people often become bodyguards. Although still unarmed they have become quite attuned to taking hits, and giving them, even from weapons. These strong durable men are quite able to block any mans way... for a price.
Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending.
Information
Advances from: | Brute |
Advances to: | |
Cost: | 40 |
HP: | 57 |
Movement: | 5 |
XP: | 82 |
Level: | 2 |
Alignment: | chaotic |
ID | Guard |
Abilities: | steadfast |
Attacks (damage - count)
fist melee | 7 - 4 impact |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |