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Wesnoth Units database

Guard

(image)

Brutish humans who do well at protecting people often become bodyguards. Although still unarmed they have become quite attuned to taking hits, and giving them, even from weapons. These strong durable men are quite able to block any mans way... for a price.

Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending.

Information

Advances from: Brute
Advances to:
Cost: 40
HP: 57
Movement: 5
XP: 82
Level: 2
Alignment: chaotic
IDGuard
Abilities: steadfast

Attacks (damage - count)

(image)fist
melee
7 - 4
impact

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%