Whirlwind
Whirlwinds are Flurries that have excelled in their ability to control the surrounding air and have increased their power considerably which, in addition to the trademark claw weapon of the Flurry, makes them formidable opponents yet still swift enough to be the main scout of the army of Aten. The main desire of the Whirlwinds is to bring glory and honor to Aten through their skill and power, they take no credit for their work but give it all to their god.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.
Information
Advances from: | Flurry |
Advances to: | Tornado |
Cost: | 39 |
HP: | 48 |
Movement: | 8 |
XP: | 79 |
Level: | 2 |
Alignment: | lawful |
ID | Whirlwind |
Abilities: |
Attacks (damage - count)
Claw melee | 7 - 3 blade | ||
Wind Blast ranged | 6 - 4 impact | magical |
Resistances
blade | 20% | pierce | 20% | |||
---|---|---|---|---|---|---|
impact | 10% | fire | -20% | |||
cold | 0% | arcane | -20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 50% | |
Coastal Reef | - | 0% | |
Deep Water | 2 | 50% | |
Flat | 1 | 50% | |
Forest | 2 | 50% | |
Frozen | 2 | 40% | |
Hills | 1 | 60% | |
Mountains | 1 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 1 | 50% | |
Shallow Water | 2 | 50% | |
Swamp | 2 | 50% | |
Unwalkable | 1 | 40% | |
Village | 1 | 60% |