Arif
The Arif form the backbone of any Khalifate foot advance. They are often sent against fortified enemy positions where their valor and skill with a sword allows them to assault seemingly inpenetrable defenses.
Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.
Information
Advances from: | |
Advances to: | Ghazi Mudafi |
Cost: | 18 |
HP: | 40 |
Movement: | 5 |
XP: | 47 |
Level: | 1 |
Alignment: | lawful |
ID | Arif |
Abilities: |
Attacks (damage - count)
long sword melee | 9 - 2 blade | marksman |
Resistances
blade | 20% | pierce | 20% | |||
---|---|---|---|---|---|---|
impact | -10% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 40% | |
Frozen | 3 | 20% | |
Hills | 2 | 60% | |
Mountains | 3 | 40% | |
Mushroom Grove | 2 | 40% | |
Sand | 1 | 50% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 50% |