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Ice Crab

(image)

Some water spirits decide to generate a aura of cold, to freeze their form, and give them a solid body. Crabs are the favored for, because their form is practical for both land, and sea travel, and can fight with spearlike icicles.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Avansati unitatea Water Elemental
Advances to: Ice Shell
Cost: 24
HP: 43
Movement: 6
XP: 78
Level: 2
Alignment: neutru
IDEOM_Ice_Crab
Abilities:
(image)icicle
foc
8 - 3
corp la corp
(image)cold aura
aur
3 - 3
la distanta
incetineste
rezistenta atacatorului vs
lama20%
foc10%
impact-20%
foc-50%
aur90%
la distanta-10%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef230%
Deep Water340%
Flat140%
Forest250%
Frozen160%
Hills250%
Mountains360%
Munti impasabili9990%
Mushroom Grove250%
Sand230%
Shallow Water250%
Swamp320%
Unwalkable9920%
Village160%