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Ice Crab

(image)

Some water spirits decide to generate a aura of cold, to freeze their form, and give them a solid body. Crabs are the favored for, because their form is practical for both land, and sea travel, and can fight with spearlike icicles.

Posebne This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Advances from: Water Elemental
Advances to: Ice Shell
Cost: 24
HP: 43
Pomicanje: 6
XP: 78
Level: 2
Alignment: neutral
IDEOM_Ice_Crab
Abilities:
(image)icicle
pierce
8 - 3
melee
(image)cold aura
cold
3 - 3
ranged
slows
Resistances:
blade20%
pierce10%
impact-20%
fire-50%
cold90%
arcane-10%
TerrainMovement CostObrana
Castle160%
Cave240%
Coastal Reef230%
Deep Water340%
Flat140%
Forest250%
Frozen160%
Hills250%
Impassable9990%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water250%
Swamp320%
Unwalkable9920%
Village160%