Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Capable of racing through the toughest terrain with uncanny speed, those known as Pathfinders serve as the vanguards of the Windsong armies. They have devoted themselves to developing their own agility, and long practice has granted them an almost inhuman speed. And, when they deem it necessary, their fluid grace and skill with their polearms allows them to strike like the thunder they wield, catching distracted foes unawares.
Special Notes: This unit's skill at skirmishing allows it to ignore enemies' zones of control and thus move unhindered around them. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. The unit has magical attacks, which always have a high chance of hitting an opponent.
Advances from: | Seeker |
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Advances to: | Farstrider |
Cost: | 38 |
शक्ती | 37 |
चाल: | 7 |
अनुभव | 74 |
Level: | 2 |
Alignment: | neutral |
ID | EOM_Pathfinder |
Abilities: | skirmisher |
polearm pierce | 5 - 3 melee | backstab | |
polearm blade | 5 - 4 melee | ||
lightning fire | 13 - 1 ranged | जादुई |
Resistances: | |
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blade | -20% |
pierce | -20% |
impact | -30% |
fire | 10% |
cold | 10% |
arcane | 10% |
Terrain | Movement Cost | संरक्षण |
---|---|---|
Castle | 1 | 60% |
Cave | 2 | 40% |
Coastal Reef | 2 | 40% |
Deep Water | 99 | 30% |
Flat | 1 | 50% |
Forest | 1 | 70% |
Frozen | 1 | 50% |
Hills | 1 | 60% |
Impassable | 99 | 50% |
Mountains | 2 | 70% |
Mushroom Grove | 2 | 50% |
Sand | 2 | 40% |
Shallow Water | 2 | 40% |
Swamp | 2 | 40% |
Unwalkable | 99 | 20% |
Village | 1 | 60% |