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Wesnoth Units database

Pathfinder

(image)

Capable of racing through the toughest terrain with uncanny speed, those known as Pathfinders serve as the vanguards of the Windsong armies. They have devoted themselves to developing their own agility, and long practice has granted them an almost inhuman speed. And, when they deem it necessary, their fluid grace and skill with their polearms allows them to strike like the thunder they wield, catching distracted foes unawares.

Special Notes: This unit's skill at skirmishing allows it to ignore enemies' zones of control and thus move unhindered around them. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from: Seeker
Advances to: Farstrider
Cost: 38
HP: 37
Movement: 7
XP: 74
Level: 2
Alignment: neutral
IDEOM_Pathfinder
Abilities: skirmisher
(image)polearm
pierce
5 - 3
melee
backstab
(image)polearm
blade
5 - 4
melee
(image)lightning
fire
13 - 1
ranged
magical
Resistances:
blade-20%
pierce-20%
impact-30%
fire10%
cold10%
arcane10%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef240%
Deep Water9930%
Flat150%
Forest170%
Frozen150%
Hills160%
Impassable9950%
Mountains270%
Mushroom Grove250%
Sand240%
Shallow Water240%
Swamp240%
Unwalkable9920%
Village160%