Gyermekkirály
When a mer king dies, the next in line becomes king however young he is. It is his job to lead his troops in combat if necessary. Good soldiers will do as they are told, but a very young king will get little real respect.
Information
Advances from: | ‒ |
---|---|
Advances to: | Ifjú király |
Cost: | 8 |
HP: | 22 |
Moves: | 6 |
XP: | 25 |
Szint: | 0 |
Beállítottság: | igazságos |
Id: | Merman Child King |
Abilities: | ‒ |
Attacks (damage × count)
jogar | ütés | 4 × 3 | közelharc |
Ellenállások
vágás | 0% | szúrás | 0% | |||
---|---|---|---|---|---|---|
ütés | 0% | tűz | 0% | |||
hideg | 20% | földöntúli | 0% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Barlang | 3 | 20% | |
Dombság | 5 | 30% | |
Erdő | 5 | 30% | |
Falu | 1 | 40% | |
Gomba | 3 | 20% | |
Hamis eltakarás | ‒ | 0% | |
Hegyvidék | ‒ | 0% | |
Homok | 2 | 30% | |
Járhatatlan terület | ‒ | 0% | |
Jégvidék | 2 | 30% | |
Mocsár | 1 | 60% | |
Mély víz | 1 | 50% | |
Sekély víz | 1 | 60% | |
Síkság | 2 | 30% | |
Várkastély | 1 | 40% | |
Zátony | 2 | 70% |
Last updated on Thu Oct 21 01:49:11 2021.