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Malborn

(image) (image)

Some people are simply to weak to handle the blood, and it leaves them a mindless mess. This gives the vampire lord complete control over what is left of them. Because of this control, the vampire lord is quite willing to arm these creatures with poisoned daggers. Unlike his other servents, these ones cannot rebel.

Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

Information

Advances from: Bloodborn
Advances to:
Cost: 7
HP: 32
Movement: 6
XP: 50
Level: 1
Alignment: neutral
IDMalborn
Abilities:

Attacks (damage - count)

(image)knife
melee
4 - 4
blade
poison

Resistances

(icon) blade0% (icon) pierce-10%
(icon) impact0% (icon) fire-20%
(icon) cold0% (icon) arcane-20%
 
(portrait)
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef320%
(icon) Deep Water9920%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable9920%
(icon) Village160%