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Wesnoth Units database

Settlement

(image)

Settlements are the base of any nation. Each time an adjacent resource hex's number comes out, it will produce a unit of that resource for its player. Settlements must be built next to roads, and only on a resource hex's corner. No two settlements can be built on adjacent corners. They cost a unit of wool, a unit of grain, a unit of brick and a unit of lumber to build and are worth a single victory points. A player can control a maximum of 6 settlements at any time.

Information

Advances from:
Advances to:
Cost: 999
HP: 1
Movement: 0
XP: 1
Level: 0
Alignment: neutral
IDsow_settle
Abilities:

Attacks (damage - count)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle-0%
(icon) Cave-0%
(icon) Coastal Reef-0%
(icon) Deep Water-0%
(icon) Flat-0%
(icon) Forest-0%
(icon) Frozen-0%
(icon) Hills-0%
(icon) Mountains-0%
(icon) Mushroom Grove-0%
(icon) Sand-0%
(icon) Shallow Water-0%
(icon) Swamp-0%
(icon) Unwalkable-0%
(icon) Village-0%