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Wesnoth Units database

Unicorn

(image)

These small white horses bear proudly a horn in the middle of their forehead. Composed by light and life forces, they are so full of them that its mere presence heals allied units around them.

Special Notes: This unit is capable of basic healing. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit has magical attacks, which always have a high chance of hitting an opponent.

Information

Advances from:
Advances to:
Cost: 19
HP: 37
Movement: 7
XP: 38
Level: 1
Alignment: lawful
IDRTN_Unicorn
Abilities: heals +4

Attacks (damage - count)

(image)horn
melee
7 - 2
pierce
charge
(image)lightbeam
ranged
6 - 1
arcane
magical

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold20% (icon) arcane30%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water420%
(icon) Flat140%
(icon) Forest130%
(icon) Frozen230%
(icon) Hills240%
(icon) Mountains320%
(icon) Mushroom Grove420%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable9920%
(icon) Village140%