Marksman
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Not available description.
Special Notes: This unit is capable of healing those around it, and curing them of poison.
Information
Advances from: | Archer |
Advances to: | |
Cost: | 60 |
HP: | 56 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | Marksman2 |
Abilities: | cures, heals +8 |
Attacks (damage - count)
![]() | dagger melee | 9 - 4 blade | |
![]() | fire spell ranged | 11 - 3 fire | marksman |
![]() | bow ranged | 8 - 3 pierce |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 40% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 3 | 20% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 3 | 20% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 60% |