Mimic
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The Mimics are a class of humans that have been enchanted by experienced, war-hardened Blue Mages to become conduits for harm, returning to the enemy the same attacks that are used against them.
Special Notes:This unit will instantly learn to use any attack that is used against it; however, that attack will be promptly forgotten the first time that it is used.
Information
Advances from: | |
Advances to: | |
Cost: | 16 |
HP: | 36 |
Movement: | 5 |
XP: | 150 |
Level: | 1 |
Alignment: | liminal |
ID | Mimic |
Abilities: | mimic |
Attacks (damage - count)
![]() | provoke melee | 1 - 1 pierce | |
![]() | provoke ranged | 1 - 1 pierce |
Resistances
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blade | -30% | ![]() |
pierce | -20% | |
---|---|---|---|---|---|---|
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impact | -20% | ![]() |
fire | 0% | |
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cold | 0% | ![]() |
arcane | 20% |
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Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
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Castle | 1 | 70% |
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Cave | 2 | 50% |
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Coastal Reef | 2 | 50% |
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Deep Water | - | 0% |
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Flat | 1 | 60% |
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Forest | 2 | 70% |
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Frozen | 2 | 40% |
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Hills | 2 | 70% |
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Mountains | 3 | 70% |
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Mushroom Grove | 2 | 70% |
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Sand | 2 | 40% |
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Shallow Water | 2 | 40% |
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Swamp | 2 | 40% |
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Unwalkable | - | 0% |
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Village | 1 | 70% |