Mechanical Goliath
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TODO
Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. This unit can move unseen in deep water, requiring no air from the surface.
Information
Advances from: | Iron Golem |
Advances to: | |
Cost: | 67 |
HP: | 61 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | Goliath |
Abilities: | submerge |
Attacks (damage - count)
![]() | fist melee | 14 - 2 impact | |
![]() | flash cannon ranged | 19 - 1 impact | marksman |
Resistances
![]() |
blade | 50% | ![]() |
pierce | 40% | |
---|---|---|---|---|---|---|
![]() |
impact | 10% | ![]() |
fire | 40% | |
![]() |
cold | 30% | ![]() |
arcane | 30% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 50% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 20% |
![]() |
Deep Water | 3 | 10% |
![]() |
Flat | 1 | 30% |
![]() |
Forest | 2 | 40% |
![]() |
Frozen | 2 | 20% |
![]() |
Hills | 2 | 40% |
![]() |
Mountains | 3 | 50% |
![]() |
Mushroom Grove | 2 | 40% |
![]() |
Sand | 1 | 20% |
![]() |
Shallow Water | 2 | 10% |
![]() |
Swamp | 2 | 10% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 40% |