Wesnoth logo
Wesnoth Units database

Angel

(image)

Angels sometimes appear changing the fates of the world. Some people believe that they are messenger send by a higher beeing - the one god - and that they appear to those who are peaceful and even fight by the side of those who are worthy. Even if that should be true, an angel is a fearsome, powerful beeing and should be approached with respect and carefulness. An angel is always surrounded by loyal minions. Seperated from his minions a demon assassin might have chance to beat even this powerful beeing. Angels however feel its their duty to protect the innocent, so their defence on a village is remarkable and an angel in that situation is almost undefeatable.

Information

Advances from:
Advances to:
Cost: 150
HP: 150
Movement: 10
XP: 800
Level: 5
Alignment: neutral
IDAngel
Abilities: cures, heals +8, regenerates, steadfast, leadership, illuminates

Attacks (damage - count)

(image)dualblade
melee
15 - 4
blade
(image)holyfury
ranged
15 - 2
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef160%
(icon) Deep Water160%
(icon) Flat160%
(icon) Forest160%
(icon) Frozen160%
(icon) Hills160%
(icon) Mountains160%
(icon) Mushroom Grove260%
(icon) Sand160%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable160%
(icon) Village110%