- Campaign
- Era
- Race
- Bats
- Cats
- Drakes
- DunefolkDunefolk
- Dune Alchemist
- Dune Apothecary
- Dune Blademaster
- Dune Burner
- Dune Captain
- Dune Cataphract
- Dune Explorer
- Dune Falconer
- Dune Firetrooper
- Dune Harrier
- Dune Herbalist
- Dune Horse Archer
- Dune Luminary
- Dune Marauder
- Dune Paragon
- Dune Raider
- Dune Rider
- Dune Rover
- Dune Scorcher
- Dune Skirmisher
- Dune Sky Hunter
- Dune Soldier
- Dune Spearguard
- Dune Spearmaster
- Dune Strider
- Dune Sunderer
- Dune Swordsman
- Dune Warmaster
- Dune Wayfarer
- Dune Windbolt
- DwarvesDwarves
- Dwarvish Arcanister
- Dwarvish Berserker
- Dwarvish Dragonguard
- Dwarvish Explorer
- Dwarvish Fighter
- Dwarvish Guardsman
- Dwarvish Lord
- Dwarvish Miner
- Dwarvish Pathfinder
- Dwarvish Runemaster
- Dwarvish Runesmith
- Dwarvish Scout
- Dwarvish Sentinel
- Dwarvish Stalwart
- Dwarvish Steelclad
- Dwarvish Thunderer
- Dwarvish Thunderguard
- Dwarvish Ulfserker
- ElvesElves
- Elvish Archer
- Elvish Avenger
- Elvish Captain
- Elvish Champion
- Elvish Druid
- Elvish Enchantress
- Elvish Fighter
- Elvish Hero
- Elvish High Lord
- Elvish Lady
- Elvish Lord
- Elvish Marksman
- Elvish Marshal
- Elvish Outrider
- Elvish Ranger
- Elvish Rider
- Elvish Scout
- Elvish Shaman
- Elvish Sharpshooter
- Elvish Shyde
- Elvish Sorceress
- Elvish Sylph
- Falcons
- Goblins
- Gryphons
- Horses
- HumansHumans
- Arch Mage
- Assassin
- Bandit
- Bowman
- Cavalier
- Cavalryman
- Dark Adept
- Dark Sorcerer
- Dragoon
- Duelist
- Elder Mage
- Fencer
- Footpad
- Fugitive
- General
- Grand Knight
- Grand Marshal
- Great Mage
- Halberdier
- Heavy Infantryman
- Highwayman
- Horseman
- Human Commander
- Huntsman
- Iron Mauler
- Javelineer
- Knight
- Lancer
- Lieutenant
- Longbowman
- Mage
- Mage of Light
- Master Bowman
- Master at Arms
- Necromancer
- Outlaw
- Paladin
- Peasant
- Pikeman
- Poacher
- Ranger
- Red Mage
- Rogue
- Royal Guard
- Royal Warrior
- Ruffian
- Sergeant
- Shock Trooper
- Silver Mage
- Spearman
- Swordsman
- Thief
- Thug
- Trapper
- White Mage
- Woodsman
- Mechanical
- Merfolk
- MonstersMonsters
- Caribe
- Cave Bear
- Cave Spider
- Monster Crab
- Cuttlefish
- Dawarf
- Dragonfly
- Dragonfly Naiad
- Dust Devil
- Fire Ant
- Fire Ant Egg
- Fire Ant Queen
- Fire Dragon
- Fire Guardian
- Fire Wisp
- Fire Wraith
- Firebane Ant
- Firebomb Ant
- Flesh Golem
- Frost Stoat
- Giant Ant
- Giant Ant Egg
- Giant Ant Queen
- Giant Mudcrawler
- Giant Rat
- Giant Scorpion
- Giant Scorpling
- Giant Spider
- Grand Dragonfly
- Great Icemonax
- Great Seahorse
- Horned Scarab
- Hunter Caribe
- Icemonax
- Ixthala Demon
- Jinn
- Kraken
- Mudcrawler
- Nibbler
- Piglet
- Dustbok
- Roc
- Rock Scorpion
- Sand Scamperer
- Sand Scuttler
- Sea Serpent
- Shadow Jumping Spider
- Small Mudcrawler
- Soldier Ant
- Swamp Lizard
- Tauroch
- Tentacle of the Deep
- Water Serpent
- Wild Wyvern
- Woodland Boar
- Wyvern Rider
- Yeti
- Nagas
- Ogres
- Orcs
- Quenoth ElvesQuenoth Elves
- Quenoth Archer
- Quenoth Champion
- Quenoth Druid
- Quenoth Fighter
- Quenoth Flanker
- Quenoth Marksman
- Quenoth Mystic
- Quenoth Outrider
- Quenoth Pathfinder
- Quenoth Ranger
- Quenoth Scout
- Quenoth Shaman
- Quenoth Shyde
- Quenoth Sun Singer
- Quenoth Sun Sylph
- Quenoth Warrior
- Quenoth Youth
- Tauroch Flagbearer
- Tauroch Protector
- Tauroch Rider
- Tauroch Stalwart
- Tauroch Vanguard
- Ravens
- Saurians
- Trolls
- UndeadUndead
- Ancient Lich
- Banebow
- Bone Knight
- Bone Shooter
- Chocobone
- Death Knight
- Death Squire
- Deathblade
- Draug
- Ethereal Ghost
- Ethereal Nightgaunt
- Ethereal Shadow
- Ethereal Spectre
- Ethereal Wraith
- Ghast
- Ghost
- Ghoul
- Haunt
- Lich
- Necrophage
- Nightgaunt
- Revenant
- Shadow
- Skeletal Dragon
- Skeleton
- Skeleton Archer
- Skeleton Rider
- Soulless
- Spectre
- Spider Lich
- Walking Corpse
- Wraith
- Unknown
- Wolves
- Woses
- LanguageLanguage
- Build Report
Ethereal Shadow
When light came into the world and gave form to the unknown, fear was forced to retreat into darkness. Since that day, the shadows of the world have held terror for humanity, though it knows not why.
That is a question which is easily answered by a necromancer.
Information
Advances from: | Ethereal Ghost |
---|---|
Advances to: | Ethereal Nightgaunt |
Cost: | 44 |
HP: | 24 |
Moves: | 7 |
XP: | 77 |
Level: | 2 |
Alignment: | chaotic |
Id: | EShadow |
Abilities: | hides |
Attacks (damage × count)
claws | blade | 8 × 3 | melee | (backstab) |
Resistances
blade | 50% | pierce | 50% | |||
---|---|---|---|---|---|---|
impact | 50% | fire | 10% | |||
cold | 70% | arcane | -10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Castle | 1 | 50% | |
Cave | 1 | 50% | |
Coastal Reef | 2 | 50% | |
Deep Water | 2 | 50% | |
Fake Shroud | ‒ | 0% | |
Flat | 1 | 50% | |
Forest | 1 | 50% | |
Frozen | 1 | 50% | |
Fungus | 1 | 50% | |
Hills | 1 | 50% | |
Mountains | 1 | 50% | |
Sand | 1 | 50% | |
Shallow Water | 2 | 50% | |
Swamp | 1 | 50% | |
Unwalkable | 1 | 50% | |
Village | 1 | 50% |
Last updated on Tue Nov 5 00:49:41 2024.