Merman Javelineer
Those merfolk who master the art of the javelin can become nearly as effective as an archer — though the heft of their weapons impedes their range, the impact of one is considerably greater. In the water, the mobility of the merfolk more than makes up for this when facing foes who cannot swim.
Information
Advances from: | Merman Spearman |
---|---|
Advances to: | ‒ |
Cost: | 55 |
HP: | 58 |
Moves: | 7 |
XP: | 150 |
Level: | 3 |
Stilling: | lawful |
Id: | Merman Javelineer |
Abilities: | ‒ |
Attacks (damage × count)
spjót | stungvopn | 8 × 2 | skylming | |
spjót | stungvopn | 10 × 4 | langdræg |
Mótstöður
eggvopn | 0% | stungvopn | 0% | |||
---|---|---|---|---|---|---|
höggvopn | 0% | eldur | 0% | |||
kuldi | 20% | yfirnáttúrulegt | 0% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Deep Water | 1 | 50% | |
Fake Shroud | ‒ | 0% | |
Fjöll | ‒ | 0% | |
Flatlendi | 2 | 30% | |
Frost | 2 | 30% | |
Fungus | 3 | 20% | |
Grunnt vatn | 1 | 60% | |
Hellir | 3 | 20% | |
Hólar | 4 | 30% | |
Kastali | 1 | 40% | |
Mýri | 1 | 60% | |
Sandur | 2 | 30% | |
Skógur | 4 | 30% | |
Árif | 2 | 70% | |
Ógengilegt | ‒ | 0% | |
Þorp | 1 | 40% |
Last updated on Mon Dec 23 00:52:14 2024.