The Jinn are mysterious spirits, with no known relation to souls of the departed. They are often sighted from a distance, drifting across the desert hills and dunes, but defy close observation. Almost all recorded encounters have been of a hostile nature, but there have been instances where travelers felt the Jinn were watching over them, driving off malign forces of the night.



Advances from:
Advances to:
Cost: 53
HP: 58
Moves: 6
XP: 100
Mæþ: 2
Alignment: glomlic
Id: Jinn

Attacks (damage × count)

(image)claƿe(blade attack) ecg6 × 2(melee attack) neahfeoht
(image)desert windblast(impact attack) dynt7 × 4(ranged attack) feorfeoht
(image)desert lightning(fire attack) fyr20 × 1(ranged attack) feorfeoht(drylic)


(icon) ecg20% (icon) stice30%
(icon) dynt0% (icon) fyr20%
(icon) ceald-20% (icon) runlic0%


TerrainMovement CostDefense
(icon) Beorgas150%
(icon) Burg150%
(icon) Coastal Reef350%
(icon) Deop Ƿæter450%
(icon) Fake Shroud0%
(icon) Fild150%
(icon) Fungus150%
(icon) Gefroren150%
(icon) Hyllas150%
(icon) Sand150%
(icon) Sceald Ƿæter350%
(icon) Scræf140%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Þorp150%
(icon) Ƿeald150%
Last updated on Fri Jul 19 00:41:07 2024.