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Wesnoth Units database

Swarmer

(image)

. This unit's skill at skirmishing allows it to ignore enemies' zones of control and thus move unhindered around them. This unit can move unseen in deep water, requiring no air from the surface. The swarming attacks of this unit become less deadly whenever its members are wounded. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Advances from: Scavenger
Advances to: Centipede
Cost: 16
HP: 30
Movement: 6
XP: 48
Level: 1
Alignment: neutral
IDIME_Swarmer
Abilities: skirmisher, submerge
(image)arm-blade
blade
4 - 6
melee
swarm
(image)numbing spark
fire
3 - 3
ranged
slows
Resistances:
blade-10%
pierce-10%
impact-20%
fire-10%
cold10%
arcane0%
TerrainMovement CostDefense
Castle170%
Cave250%
Coastal Reef250%
Deep Water340%
Flat160%
Forest270%
Frozen240%
Hills270%
Impassable-0%
Mountains370%
Mushroom Grove270%
Sand160%
Shallow Water240%
Swamp240%
Unwalkable-0%
Village170%