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Wesnoth Units database

Guard

(image)

In most cultures, the phrase guard implies a common soldier or policeman. If a darklander is called a guard it means he is a man to be feared for he can get away with contributing nothing to society save his fighting ability.

Advances from: Militia
Advances to:
Cost: 40
HP: 67
Motus: 5
XP: 100
Ordo: 3
Alignment: nocturnus
IDEFM_DarklanderGuard
Abilities:
(image)sword
ferrum
16 - 3
conflictio
Resistances:
ferrum0%
cuspis0%
impulsus0%
ignis0%
frigidus0%
mysticus20%
TerraMovement CostDefensum
Aqua320%
Castellum160%
Caverna330%
Colles250%
Cotes230%
Glacialis230%
Harena230%
Impervius-0%
Montes360%
Nemus Fungorum250%
Nonterra-0%
Palus230%
Planus140%
Salum-0%
Silva170%
Viculus160%