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Alchemist

(image)

Alchemists are the aristocracy of Boreus, and thanks to their supplying the League with the vast majority of its armament, wield great influence within it. They also wield fearsome, some might say mystical powers on the battlefield, hurling great clouds of fire and poisonous gas, and near-miraculous physicking to those injured.

Special Notes: This unit is capable of healing those around it, and curing them of poison.

Advances from: Apothecary
Advances to:
Cost: 49
HP: 60
Motus: 5
XP: 100
Ordo: 3
Alignment: diei
IDBFM_Alchemist
Abilities: cures, heals +8
(image)sickle
ferrum
9 - 3
conflictio
(image)gas grenade
ignis
18 - 1
missile
poison
Resistances:
ferrum10%
cuspis10%
impulsus10%
ignis10%
frigidus10%
mysticus10%
TerraMovement CostDefensum
Aqua310%
Castellum160%
Caverna150%
Colles160%
Cotes320%
Glacialis220%
Harena130%
Impervius9990%
Montes170%
Nemus Fungorum150%
Nonterra9920%
Palus320%
Planus130%
Salum9920%
Silva140%
Viculus150%