캠페인 |
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습격 DM DID EI HttT 전설 Liberty NR SoF SotBE THoT 건국 TSG 형제 UtBS - BAM |
Era |
기 영세 - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
언어 |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Athlons are the basic soldiers of the Arathropiae. They have an armor which is not easy to penetrate with normal weapons, but cannot block drastic temperatures, which unfortunately are the kind of attacks, hurting these kind of insect the most. With their quite strong bite they can cause serious injuries, but if you manage to block these attacks, an Athlon will maybe choose to use his hard armor to tackle you without getting hurt himself.
Quotes:
"Well, while they are a tough nut to crack for a sword, these critters burn like hell itself."
- Human Liutenant
"Not fun to punch with club. Doesn't go splat but bites in painful places!"
- Troll
"I could eat those effin' things all day, if their armor wouldn't be SO FRICKEN HARD!"
- (drunk) Dwarfish Steelclad
해당 유닛으로부터 승급: | Moving Arathropiae Egg |
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해당 유닛으로 승급: | Gladion Armalon |
소집비용: | 13 |
HP: | 33 |
이동: | 6 |
XP: | 30 |
레벨: | 1 |
선호시간대: | 시간대 중성 |
ID | Arathropiae_Athlon |
능력: |
![]() | Bite 참격 | 7 - 3 근접 | |
![]() | Tackle 충격 | 9 - 2 근접 |
저항력: | |
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참격 | 20% |
관통 | 20% |
충격 | 10% |
화염 | -15% |
냉기 | -10% |
신령 | 0% |
지형 | 소모 이동력 | 방어도 |
---|---|---|
깊은 물 | 99 | 10% |
늪 | 2 | 20% |
도보불능 | 99 | 10% |
동굴 | 1 | 50% |
마을 | 1 | 60% |
모래 | 1 | 40% |
버섯 수풀 | 1 | 50% |
산 | 2 | 60% |
산호초 | 2 | 20% |
성 | 1 | 60% |
숲 | 1 | 50% |
얕은 물 | 2 | 20% |
언덕 | 1 | 50% |
영구 동토 | 3 | 20% |
통과불능 | 99 | 10% |
평지 | 1 | 40% |