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Healer

(image) (image)

Healers have learned more about the physical bodies each of us inhabits. As a result they have gained the ability to heal the wounds of their fellow man.

Special Notes: This unit is capable of healing those around it, and curing them of poison.

Advances from: Alchemist
Advances to: Voodoo Healer Illusionist Healer
Cost: 40
HP: 38
Movement: 5
XP: 90
Level: 2
Alignment: lawful
IDVE_Healer
Abilities: cures, heals +8
(image)powder throw
fire
11 - 2
ranged
(image)curse
arcane
7 - 2
ranged
poison
(image)needle
pierce
4 - 2
melee
poison
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane40%
TerrainMovement CostDefence
Castle160%
Cave240%
Coastal Reef230%
Deep Water-0%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable-0%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp320%
Unwalkable-0%
Village160%