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Wesnoth Units database

Dicer

(image)

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Special Notes: Once this unit's attack has hit its mark, it is impossible to stray from it and it assured to land all remaining blows. This unit can move unseen in deep water, requiring no air from the surface.

Advances from: War Machine
Advances to:
Cost: 54
HP: 75
Movement: 4
XP: 150
Level: 3
Alignment: neutral
IDIME_Dicer
Abilities: submerge
(image)blade arm
blade
10 - 4
melee
(image)drill arm
pierce
6 - 6
melee
relentless
Resistances:
blade30%
pierce30%
impact20%
fire0%
cold0%
arcane30%
TerrainMovement CostDefence
Castle160%
Cave240%
Coastal Reef230%
Deep Water310%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable-0%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water220%
Swamp220%
Unwalkable-0%
Village160%