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Wesnoth Units database

Dual Infernus

(image)

The strongest beasts are able to carry two mighty Infernus weapons, which allows for much quicker firing and for far greater damage and death to be wrought against the enemies of the League.

Special Notes: This unit's marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

Advances from: Infernus
Advances to:
Cost: 50
HP: 80
Movement: 5
XP: 100
Level: 3
Alignment: lawful
IDBFM_Dual_Infernus
Abilities:
(image)sword
blade
10 - 2
melee
(image)cannon
fire
44 - 1
ranged
marksman
(image)cannon
fire
28 - 2
ranged
(image)cannon
fire
20 - 1
melee
Resistances:
blade20%
pierce-20%
impact30%
fire-50%
cold10%
arcane10%
TerrainMovement CostDefense
Coastal Reef310%
Flat120%
Frozen220%
Impassable9990%
Unwalkable9920%
بُسْتان الفُطر210%
تلال240%
جبال350%
رمال120%
غابة220%
قرية140%
قصر150%
كهف220%
مستنقع310%
مياه ضحلة310%
مياه عميقة9920%