Novice Summoner

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Pupils of the summoning world are first taught the inscriptions and symbols fundamental to their craft. Lacking the experience that comes with age and combat, novices are unable to apply these arts without the aid of mediums, such as scrolls of parchment for fiery evocations. Summoning is an exact art, however, and even the most elementary spells will hit with certainty.

Unlike the magi of other societies, novice summoners are by no means frail, and are proficient with both scimitars and their bare hands in combat.

Special Notes: Precision: The ranged attack of this unit always has an 80% chance to hit.

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Information

Advances from:
Advances to: Summoner, Dispeller
Cost: 16
HP: 36
Moves: 5
XP: 47
Level: 1
Alignment: lawful
Id: EoMa_Novice_Summoner_rpg
Abilities:

Attacks (damage × count)

(image)scimitar(blade attack) blade5 × 3(melee attack) melee
(image)fist(impact attack) impact7 × 2(melee attack) melee
(image)scroll(pierce attack) pierce11 × 1(ranged attack) ranged(precision (offensive), enchanted)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Mar 22 02:20:48 2024.