Fiosaiche-mara

(image)

Mermaids, like elves, have a powerful and native ability in magic, though theirs is considerably different than that of the elves. Those who master this ability are held in high regard, and their skill is used in a multitude of crafts, many of which humanity would never dream. The obvious use in war is forbidden against their own race — this power is the greater part of what protects their people from the monsters that wander out of the abyss.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

(portrait)

Information

Advances from: Ban-fhoghlamaiche-mhara
Advances to: Suire
Cost: 33
HP: 38
Moves: 6
XP: 90
Rang: 2
Co-thaobhadh: dligheach
Id: Mermaid Enchantress
Abilities:

Attacks (damage × count)

(image)bata
dlùth
9 × 1
bualadh
(image)smùid na mara
astar
14 × 2
bualadh
draoidheach

Comasan-seasaimh

(icon) lann0% (icon) bioradh0%
(icon) bualadh0% (icon) teine0%
(icon) fuachd20% (icon) dìomhair0%

Terrain

TerrainMovement CostDefense
(icon) Baile140%
(icon) Balgain-bhuachair320%
(icon) Beanntan0%
(icon) Boglach160%
(icon) Caisteal140%
(icon) Cnuic530%
(icon) Coille530%
(icon) Do-choiseach0%
(icon) Gaineamh230%
(icon) Reòite230%
(icon) Riof cladaich270%
(icon) Rèidh230%
(icon) Sgleò mas-fhìor0%
(icon) Tanalach160%
(icon) Uamh320%
(icon) Uisge domhain150%
Last updated on Wed Mar 13 02:40:32 2024.