Saurian Tribalist

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In the past ages, before Saurgrath's destruction, the most gifted Augurs could become Tribalists; Tribalists were able to develop healing and regenerating skills, and their capability to use the arcane cold it's even superior to the ability of Soothsayers.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of basic healing. This unit regenerates, which allows it to heal half as though always stationed in a village.

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Information

Advances from:
Advances to: Saurian Icecaster
Cost: 30
HP: 29
Moves: 6
XP: 60
Level: 2
Alignment: chaotic
Id: Saurian Tribalist
Abilities: heals +8, half regenerates

Attacks (damage × count)

(image)staff
melee
4 × 3
impact
(image)curse
ranged
8 × 3
cold
magical

Resistances

(icon) blade-10% (icon) pierce20%
(icon) impact-10% (icon) fire-20%
(icon) cold-20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen430%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand160%
(icon) Shallow Water340%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 20 02:46:54 2024.