Saurian Icecaster

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When he has acquired enough experience, the tribalist becomes an Icecaster, but he but he doesn't only increase his ability to use arcane frost, but also his healing and regenerative abilities. All this makes the Icecaster a fearful enemy and a valiant ally.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of healing those around it, and curing them of poison. This unit regenerates, which allows it to heal as though always stationed in a village.

(portrait)

Information

Advances from: Saurian Tribalist
Advances to: Saurian Spellsmaster
Cost: 48
HP: 42
Moves: 6
XP: 100
Level: 3
Alignment: chaotic
Id: Saurian Icecaster
Abilities: cures, heals +8, regenerates

Attacks (damage × count)

(image)staff
melee
6 × 3
impact
(image)curse
ranged
12 × 3
cold
magical

Resistances

(icon) blade-10% (icon) pierce20%
(icon) impact-10% (icon) fire-20%
(icon) cold-20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen430%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand160%
(icon) Shallow Water340%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 20 02:46:54 2024.