Water Avatar

(image)

With time, the water elemental rises drastically in size and current into something grander: an avatar of water. Ceaselessly turning in hypnotizing spirals of surges, water avatars manipulate their bodies into whatever form suits the battle. Their bodies have become tumultuous and wilder in the heat of combat, their whole form a chaotic typhoon of rain and water. To this effect, many a dazed soldier have sometimes wondered why the frothy tides of a beach were pulling at his feet in the middle of a battlefield.

Special Notes: This unit is capable of basic healing. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

(portrait)

Information

Advances from: Water elemental
Advances to: Water God
Cost: 28
HP: 40
Moves: 6
XP: 45
Level: 2
Alignment: neutral
Id: I8 Ak_Avatar_waterr
Abilities: Water

Attacks (damage × count)

(image)frozen fist
melee
10 × 2
cold
slows
(image)waterspray
ranged
11 × 2
impact

Resistances

(icon) blade40% (icon) pierce40%
(icon) impact20% (icon) fire-10%
(icon) cold-10% (icon) arcane-50%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef180%
(icon) Deep Water180%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen320%
(icon) Fungus240%
(icon) Hills230%
(icon) Mountains330%
(icon) Sand170%
(icon) Shallow Water180%
(icon) Swamp180%
(icon) Unwalkable1%
(icon) Village240%
Last updated on Wed Mar 20 02:51:22 2024.